Thx, as you can see pretty much only the interior is left to do from now on.
Then the following:
* adding all the lights / get lighting right
* make moving camera's
* combine 4 skybox textures into the green one
* optimize the map (func_detail)
* minimize the number of cubemaps
* add spawnpoints (same spots as the AVP2 map of course)
* add Snooze's flower somewhere :D
* decide to or not to add the attic area to the map
* trying to make a powerloader out of brushes or import Hemi's 3ds model
* add the dunes that run into the scybox
* add a seccond skybox to make the mountains look real
* make promo screenshots for on the
www.xs-chaos.co.uk* update the
www.xs-chaos.co.uk site
* freeze time so i can have it all done by tomorro :D